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First New Game in 2 Years

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2forts

It’s been a long time since I’ve released a 3D action first-person shooter, and it’s appropriate that it should be 2forts, on which I’ve been working on and off for about ten years now, adding detail, taking detail out, looking for that perfect balance of gameplay versus lag, and with the addition of the underwater and slime pools, I think this is going to be a release. I’m sending it out for testing today, and if it passes muster, we’ll try it online with multiplayer, then package it up and get it ready for download — the whole process will take about 1 to 2 weeks to get the install to you.

Here are a couple of screenshots from the game:

2fort002

This is the grating over the sewers down below. There are three levels to jump to in this sector.

2fort010

There are better powerups than “Drink Me” in the friendly fort, but when you’re out there taking the flag, anything works, even the chatty “Talking Water Cooler” near the coinop machines.

2fort003

Sewers are an important part of 2 forts, and there are a variety of types of slime into which you can be thrown, depending on the Game Master’s decisions.

See You At The Top!!!

gorby


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